(Caldari) Holy Mission
WIP
Strategy (based on the fittings below):
- Enter the site with all 5 ships, Mamba first
- Launch the Mamba's republic fleet Warriors* and attack the first Smuggler npc to get rid of some drone aggro
- Fleet commander (Mamba) orbits the Charon Repatriator at 500m, regroups the fleet
- Launch the drones of all Ospreys and assist them to the Mamba
- Lock the Charon Repatriator with all Ospreys and send 4 remote reps each
- Remove Smuggler- (drone aggro) and Blindsider- (jam) npcs. As soon as all Smuggler npcs are removed, switch to the Imperial Navy Acolytes with the Mamba
- Kill all Ransacker npcs to remove dps pressure from the Charon Repatriator so your logi can keep up**
- Any Osprey that is no longer jammed re-locks the Charon Repatriator and sends their 4 remote reps again
- Use the 5th remote repair module on your logistic ships to help out if a fleet member falls below 50% shield
- The last wave (about 2 minutes left) of structure attacking npcs doesn't have to be killed, as the logi can counter the damage
- After 10 minutes, the site completes successfully if the Holy Mission is still alive
*Launching the Mamba's drones first ensures that potential aggro from the Smuggler npcs is on them. If the dps pressure is too high, just send one remote rep to the affected drone(s). Aggro should stay on these drones for the entire duration of the site.
**Send the Mamba's drones to a separate target (prefer npcs further away) than your ships main target (missiles & paint, prefer closer targets) to min/max. damage and avoid overkill damage.
NPCs
| Name | Info | Dmg to do | Dmg to tank |
|
Ransacker
|
Attacking the Holy Mission | ![]() ![]() |
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|
Smuggler
|
Drone aggro | ||
|
Sawbone
|
Logistics (shield) | ||
|
Shrouding
|
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||
|
Brutal
|
DPS | ||
|
Grim
|
DPS |
Fittings
Link to fleet on EVE Workbench
| Amount | Role | Ship |
| 1 | DPS/Drone bunny | |
| 4 | Shield logistics |



