(Amarr) Holy Mission
WIP
Strategy (based on the fittings below):
- Enter the site with all 5 ships, Mamba first
- Launch the Mamba's
augmentednavy Hornets* and attack the first Wrathful npc to get rid of some drone aggro - Fleet commander (Mamba) orbits the
MasterHolyControllerMission at3000m and7000m, regroups the fleet Lock the Master Controller with all Ospreysandsendslows4downremotetoreps50%eachspeed**- Launch the drones of all Ospreys and assist them to the Mamba
- Lock the Holy Mission with all Ospreys and send 4 remote reps each
- Remove Wrathful- (drone aggro) and Shrouding- (jam) npcs
- Kill all
ExtinctionAnnihilating npcs to remove dps pressure from theMasterHolyControllerMission so your logi can keep up*** - Use the 5th remote repair module on your logistic ships to help out if a fleet member falls below 50% shield
- The last wave (about 2 minutes left) of structure attacking npcs doesn't have to be killed, as the logi can counter the damage
- After 10 minutes, the site completes successfully if the
MasterHolyControllerMission is still alive
*Launching the Mamba's drones first ensures that potential aggro from the CorruptedWrathful npcs is on them. If the dps pressure is too high, just send one remote rep to the affected drone(s). Aggro should stay on these drones for the entire duration of the site.
**This prevents the slower Ospreys from bumping the structure. Alternatively, each Osprey could enter an individual 7000m orbit around the Holy Mission.
***Send the Mamba's drones to a separate target (prefer npcs further away) than your ships main target (missiles & paint, prefer closer targets) to min/max. damage and avoid overkill damage.
NPCs
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Attacking the |
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Drone aggro | ||
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Logistics (armour) | ||
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DPS | ||
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