General
ThereThe areevent 3introduces differentFW-like sitecombat sizes.sites Frigatewhich can be found across HS and CruiserLS.
| Anomaly |
Space | Ship restriction* | Summary |
| Warpath: Defence Complex | HS | Up to T2 frigates | 1 location, defend by killing attackers |
| Warpath: Defence Grid | HS / LS | T2 |
3 , defend by killing hostile npcs, hold until location is secure |
| Warpath: War Grid | LS | Battleships and smaller | 3 locations (alpha, beta, gamma), defend by killing hostile npcs, hold until location is secure |
* Sites are not gated, any size of ship can enter and kill npcs, progressing the defence-bar only progresses though if at least one ship following the restrictions is on a particular grid
Warping to aany specificof anomalythe (defence complex, defence grid, war grid)anomalies for the first time, spawns the locationsdefendable location(s) and a 20 minute operational window starts (check the opportunities widget to defend.see progress). Site ends if either all locations have been secured, lost or the operational window expired.OnceIf the site ends and at least one location has been secured, a canister of loot becomes available. For the frigate sized anomaly, the container spawns directly at the defended location, the cruiser and battleship sites spawn a new beacon one has to warp to in aorder system,to warpingpick up the loot.
Currently, EVERYONE in system can just warp to the firstloot sitebeacon ofand asteal specificthe size starts a operation timer during which 1 (frigate) or 3 (cruiser/battleship) different locations (alpha, beta, gamma, delta, epsilon) have toloot, be defended (by killing the hostile rats and being present while accumulating defence points).quick!