Summary
The Abyssal Artifact Recovery site's task is to mine 12 asteroids within a certain timeframe while fighting NPCs. The whole process is repeated 9 times, with shortening timers and bigger NPC spawns. The site fails if the asteroids aren't mined in time. With every new stage,wave, a random abyssal weather effect is on. These effects become stronger over time, they don't seem to be super important to observe though.
While the asteroids are up, there is a warp disruption sphere around the location, so one can't simply warp off!
Strategy (based on the fittings below):
- Enter the site with all vessels (drone bunny first, FC)
- Drone bunny
approachapproaches the site beacon andregroupregroups the fleet - All vessels launch their drones and assign them to the drone bunny
- Drone bunny launches the MTU at the site beacon
- All vessels enter a 500m orbit around the MTU
- Logistics vessels (Vexors) setup the armour rep chain
- Logistics vessels (Vexors with remote shield)
setupsend one remote shield rep to each mining vessel (Pioneer Consortium Issue) - Wait for the rocks to spawn (wave 1)
- Lock 6 distinct rocks with each of the miners, start mining the first 3 ones with each miner
- Kill the NPCs based on *Target Priority, once the miners finish the first 3 rocks, start mining the remaining 3 for each
minerminer. Salvage the NPC wrecks with the drone bunny as they are arriving at the MTU. The triglavian NPCs produce valuable triglavian salvage, the other NPCs t1 salvage. - Mining out rocks occasionally spawns a structure that can be destroyed for additional loot. These structures have to be killed BEFORE the next
stage,wave, or they will be lost. Use the drone bunny's drones for killing these structures while the assigned drones further take care of the NPCs - After all 12 rocks are mined out, the warp disruption sphere goes down
- After the timer for the
stagecurrent wave is up, another 30 second timer starts before the nextstagewave spawns - Go back to 8 and repeat until
stagewave 9 is complete. Afterstagewave 9 completion you have 1 minute to leave grid or will face a nasty drifter battleship
Target priority
Kill cruiser sized logistics first, then big to small. This takes care of the neuting issue with big neuting targets as well as the big triglavian NPCs ramping up damage.
NPCs
Triglavian spawn
| Name | Info | Dmg to do | Dmg to tank |
|
Fortifying
|
Logistics (armour) | ![]() |
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|
Ravenous
Leshak |
Energy neutralizing | ||
|
Umbral
|
Guidance and tracking disruption | ||
|
Stoic
|
DPS | ||
|
Stifler
|
Web | ||
|
Fervent
|
DPS | ||
|
Stalker
|
Target painting | ||
|
Dominant Leshak |
DPS |






