Summary
The Abyssal Artifact Recovery site's task is to mine 12 asteroids within a certain timeframe while fighting NPCs. The whole process is repeated 9 times, with shortening timers and bigger NPC spawns. The site fails if the asteroids aren't mined in time. With every new stage, a random abyssal weather effect is on. These effects become stronger over time, they don't seem to be super important to observe though.
While the asteroids are up, there is a warp disruption sphere around the location, so one can't simply warp off!
Target priority
Kill cruiser sized logistics first, then big to small. This takes care of the neuting issue with big neuting targets as well as the big triglavian NPS ramping up damage.
NPCs
Triglavian spawn
| Name | Info | Dmg to do | Dmg to tank |
|
Fortifying
|
Logistics (armour) | ![]() |
![]() |
|
Ravenous
Leshak |
Energy neutralizing | ||
|
Umbral
|
Guidance and tracking disruption | ||
|
Stoic
|
DPS | ||
|
Stifler
|
Web | ||
|
Fervent
|
DPS | ||
|
Stalker
|
Target painting | ||
|
Dominant Leshak |
DPS |
Drone spawn
Sleeper/Drifter spawn
Fits: Fleet on EVE Workbench






